index - Equipe Design, Interaction, Visualization and Applications

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Social Touch Artificial Intelligence Fitts' law Memorization Throughput Gestural interaction Model Design Miniaturisation Information theory Human Factors Fitts law Interaction techniques Human computer interaction HCI Design space Co-located collaboration Jensen's inequality Mobile computing Finger identification Command selection Information Ambient assisted living Visual search Tactile feedback Pointing 3D interaction Visualization User study E-learning Human-centered computing Dynamic Media Mathematical models in psychology Performance Guidance techniques Channel capacity AI regulation Hybrid AI Computing education programs Virtual Reality Navigation Gestures Elicitation study Interaction Digital jewelry Interactive learning environments Entropy Interpretability Touchpad Uncertainty Sensemaking Physicalization Measurement Input HCI Aggregation order Multi-surface interaction Design process Fitts’ law Cognitive bias Interaction Homme-Machine Reinforcement learning Information visualization Empirical studies in HCI Experimentation Data science Smart home Applied computing Digital classroom Confined Spaces Explainability Expert mode Mobile devices Spatial memory Qualitative study Mobile interaction Classification task Data analysis Marking menus Fabrication Statistics Collaboration Explainable AI Augmented Reality Virtual reality Wearable computing Education Alternatives Informatique portée Mémoire spatiale Computer science education Computing education Digital pen Menu techniques Human - Computer Interaction Interaction gestuelle Menus Information Theory Loi de Fitts Bezel gestures Joaillerie numérique interactive

 

 

 

Publications avec texte intégral

155

Références bibliographiques

51

Open access

77 %

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